mojira.dev
MCPE-212958

The game runs very poorly, especially with Vibrant Visuals enabled on Snapdragon 7s Gen 2 and Adreno 710 devices

Hi! I’m using a Snapdragon 7s Gen 2 (Adreno 710 GPU) and I would love to see better optimization and expanded support for Vibrant Visuals on midrange devices. Just like other users with Snapdragon 695 (Adreno 619 GPU) have requested, I also hope you can consider expanding the support for more midrange hardware.

Currently, Minecraft Bedrock runs very poorly on my device when using Vibrant Visuals — the native shader struggles to reach more than 17-20 FPS even on medium settings. This feels really inconsistent, especially since the Snapdragon 7s Gen 2 with Adreno 710 GPU has enough power to handle much better performance in many other demanding games.

Please, consider improving the optimization and expanding Vibrant Visuals support for midrange GPUs like Adreno 619 and Adreno 710. This would really help a lot of players with modern midrange devices have a much better experience.

Thank you!

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Hi! I’m using a Snapdragon 695 (Adreno 619 GPU) and would love to see Vibrant Visuals supported on midrange devices. Please consider expanding the support!”

HikariFP

(Unassigned)

Unconfirmed

Android

Android 15

vibrant-visuals

1.21.80.27 Preview

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