When the evoker changes the sheep color from blue to red, the "Wololo" sound isn't played. Actually, a wrong sound is played, the one when the evoker spawns the evocation fangs.
Steps to reproduce:
Isolate an evoker and a blue sheep from one another, like in the image. (first, make a 5x4 cobblestone wall rectangle, trim it at the middle, spawn the sheep, dye it in blue and spawn the evoker).
The evoker changes the sheep's color to red, but is played other sound than "Wololo".
Phone: Lenovo A328
This bug affects other older 1.1 versions, like 1.1.0.8. The first version, which is 1.1.0.0, doesn't have this problem.
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