mojira.dev
MCPE-216865

Knockback in PVP EDTA is bugged: the attacker suffers a small push back upon hitting

Since version 1.21.60, the PvP system in Minecraft Bedrock has been severely affected. When attacking a mob or player in succession, the attacker is knocked backward, losing composure and unable to maintain a combo.

This behavior is abnormal, as knockback should only affect the player receiving the knock, not the attacker. This bug affects all players and only occurs when you are in a world and when you hit and jump, i.e., jump and hit in succession, it causes a small knockback. Steps to reproduce the error:

1. Enter a world.

2. Activate PvP and start a melee fight.

3. Jump and hit the opponent in succession.

4. Watch the attacker being pushed back, losing the ability to combo.

Expected result: The player receiving the knockback is pushed back, allowing for a smooth and fair PvP fight. Current outcome: The attacker receives the knockback, which breaks gameplay and makes PvP very frustrating. Many people in the community are complaining about this issue, as it directly affects the PvP experience, making it completely different from what it was before the bug. Note: If the opposing player is moving, the mini-boost is more noticeable than when the opposing player is stationary. The mini-boost is most noticeable when you hit quickly, doing about 10 clicks per second.

Related issues

Attachments

Comments

Bautista Beltrán
[media]
[Mod] OcelotOnesie

This issue is being tracked at MCPE-189501.

Bautista Beltrán

(Unassigned)

Unconfirmed

Android

Android 11

1.21.72 Hotfix

Retrieved