Minecraft基岩版 我将一个结构文件导入结构方块,没问题,正常导入并加载了这个结构。但是当导入第二个不同的结构时,点击加载,出来的仍然是第一次导入的结构。
重现步骤:
放置结构方块,进入加载模式。
点击“导入”,选择本地的文件A,确定。
加载这个结构文件。成功正确加载。
拆除这个结构方块并重进游戏。
再次在同一个存档的另一个位置放置结构方块。
点击“导入”,选择本地不同目录下的文件B,确定。
加载这个结构文件。但是,游戏加载出来的结构仍然是第一次的结构A,而不是第二次导入的结构B,就很奇怪,清除游戏缓存都没用。
Minecraft bedrock edition I imported a structure file into the structure box, no problem, the structure was imported and loaded normally. But when importing a second different structure, click Load, and the structure imported for the first time will still come out. Reproduction step:
Place the structural box and enter the loading mode.
Click "Import", select local file A, and confirm.
Load this structure file. Successfully loaded correctly.
Remove this structural box and re-enter the game.
Place the structural box in another location in the same archive again.
Click "Import", select file B in different local directories, and confirm.
Load this structure file. However, the structure loaded by the game is still the first structure A, not the second structure B, which is very strange. It is useless to clear the game cache.
This issue is being tracked at MCPE-172707.