As its quite an popular way to gain important items, villager trading halls are widely used between players, however trying to decorate those places with bells somehow lefts the player punished by the game
I just had one trading hall with 52 villagers
And wanted to use an bell with daylight sensor to have an cool informer
But the second i put them i saw some green star and storm particles at the same time indicating that villagers interact with it or like, bond with it and un-bond with it again and again contuniously
Which did not affect anything at first, but after some time and i going away for exploring, i noticed villagers despawning from a completely safe area, first time i re-cured some zombie villagers and replaced them, also put an nametag on them in case same thing happens with bell again
However, even with the nametag, even with i making a specific villager to be able to free roam and make it able to interact with the bell, still they got despawned after me going a few hundred blocks away
I hope this gets solved because its literally game-breaking and blocks us players from using an villager mechanic
In addition the rooms i made for the villagers are completely safe and they didnt get any suffocation damage at all
Without the bell i got no problem in real world weeks while playing actively
With the bell, they got despawned in the same day
Also trading with them normally prevents from despawning and i made that for all of them however a bell just ignored all of this