Why does the Totem Of Undying look so widened on bedrock, whenever I pop a totem my FOV goes from 80.40 to 96.80 why exactly?
On Java the totem animation looks nice and clean but on bedrock it looks really really bad.
Why does the Totem Of Undying look so widened on bedrock, whenever I pop a totem my FOV goes from 80.40 to 96.80 why exactly?
On Java the totem animation looks nice and clean but on bedrock it looks really really bad.
This issue will not be fixed, see MCPE-45753.