When I run the testforblock command to see if a vault block is in the unlocking
state, it returns the block every time.
Steps to reproduce (see video):
Place a vault block in your world.
Copy its coordinates.
Then run this command
/testforblock x y z vault["vault_state"="unlocking"]
don’t forget to replace the xyz coordinates with the ones you copied.
Expected result:
Returns an error saying that the game can’t find that block at that location.
Actual result:
The game says: Successfully found the block at: x y z
This issue is being tracked at MCPE-194284.