Hello Mojang team,
I'm reporting multiple long-standing issues in Minecraft Bedrock Edition that seriously affect the gameplay experience:
Unnatural Player Movement: Player movement in Bedrock Edition lacks the smoothness and fluidity found in Java Edition. Movements feel heavy and unsatisfying, especially when turning the camera.
Exaggerated Hand Animation: When turning the camera in first person, the hand movement is extremely exaggerated and distracting. Itβs hard to focus during gameplay because of this. Java Edition has a much more subtle and natural hand sway. Bedrock needs either a smoother version or a toggle in settings to reduce or disable this exaggerated hand motion.
Multiplayer Animation Lag: When playing with friends, other players appear to rubber-band or stutter in their movement. Their walking and sprinting animations arenβt synced properly and feel broken, even on stable internet. It makes multiplayer look and feel clunky.
Elytra Desync: When a player uses Elytra in multiplayer, other players often see them floating mid-air, as if they're standing still while gliding. The flight animation doesn't play correctly for others, making it hard to tell if the player is actually flying or stuck.
Steps to Reproduce:
Join a multiplayer world.
Observe player movement while walking, sprinting, or flying with Elytra.
Notice jittery movement, exaggerated hand animation, and Elytra flight desync.
Expected Result:
Player movement and animations should be smooth and responsive.
Hand animation in first person should be subtle and not distracting.
Elytra flight should appear correctly to other players.
Observed Result:
Player movement feels heavy and jittery.
Hand animation is overly exaggerated.
Elytra flight appears broken (floating mid-air instead of gliding).
These bugs have been present for years and significantly reduce the polish and immersion of Bedrock Edition. Bedrock players deserve the same smooth experience found in Java. Please prioritize fixing these long-standing issues or at least provide settings to adjust animations.
Thank you.πΉ
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