This is a pretty old bug, it’s been as issue for as long as I can remember, but it seems as if when the new UI was implemented, it made the issue worse.
Observed results
Basically any Bedrock Server, (Not just BDS), will not be pinged in the servers tab if the server is routed through any kind of proxy such as Playit, VPN tunnels, Cloudflare, Nginx, etc. Basically this means that the server info (Ping and Players Online) to not display and the server shows up as if it were offline. I know this is not an issue with the proxies because external tools can ping the servers without issue and players can still join the server without issue.
After some further testing, it seems as if this is only effects servers running on a non-standard port. Servers running on port 19132 seem to be pinged by the client successfully, even when routed through a proxy.
Expected results
The client pings the server and the server’s information is displayed (Ping and players online)
How to reproduce
Add an external server that routes through a proxy such has Playit.gg that uses a non standard port. (such as 19135)
Wait a few seconds, and the client does not fetch the server information.
Join the server, you should connect successfully.
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