When riding and exiting a vehicle that uses “third_person_camera_radius“ while the player third person camera is active, that player camera radius don’t get reset and keep the same radius from “third_person_camera_radius“.
When riding and exiting a vehicle that uses “third_person_camera_radius“ while the player third person camera is active, that player camera radius don’t get reset and keep the same radius from “third_person_camera_radius“.
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