Issue visible on 1.21.90.27
Description:
Steps to reproduce the issue:
Enable Vibrant Visuals from Main Menu.
Enable Vibrant Visuals pack with water waves enabled (pack that use low sampleWidth, under 0.05).
Enter a world.
Go to any location in the world with water.
Expected result:
Water should appear with realistic, sharp wave effects, but its surface and reflections should remain smooth.
Actual result:
Water surface appears grainy and jittery, resembling visual fuzz, especially noticeable under sunlight but noticeable even without it.
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