When creating a new world or loading an existing one, there is an error with all the game textures, turning the screen completely sky blue or black frames with magenta. This occurs when loading from 12 addons at a time, but if they are added separately by loading a world and adding 2 addons each time, up to 18 can be loaded in 3 hours in the same world without failing, until you play for a while and when you exit it crashes. This may be due to the lack of dedicated space allowed for the application by the console itself; Maybe allowing the app to demand more hard drive space without requiring a cloud sync or even without allowing multiplayer (which in itself from 6 addons the world no longer lets other players in) can solve it, because as I read, this failure is due to the lack of space allowed to maintain optimal performance, the reality is that there are games that weigh exponentially more than Minecraft weighs with the entire marketplace in a world (without exaggeration) and for consoles of this generation (series X) loading 5 20mb addons and another 15 of 1mb should be nothing
Related issues
Comments


This issue is being tracked at MCPE-180342.
Supposedly you’re probably hitting a RAM/Memory limit and that is why it is crashing