The vibrant visuals experimental feature when turned on I notice has some odd glitches with how it looks with the world. For example many things look very grainy such as leaf blocks on the trees, the color of certain blocks don’t match up as to how they’d look with vibrant visuals off (even in dufferent lighting), water can be too clear as to look invisible, firefly particles aren’t bright anymore, and nether fog is so thick you can barely see in front of you.
I added a few example screenshots so you could see the problem better. I’m not sure if I have to break these up into separate bug reports or not so let me know.
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All you hav to do is go to vibrant visual options and set resolution to a higher one, native is the full texture and isn’t grainy at all