mojira.dev
MCPE-223652

Low framerate with Vibrant Visuals on Xbox Series S

Framerate is around 30 fps or with Vibrant Visuals on Xbox Series S with the following settings.
Deferred render distance: 16 chunks

FOV: 90

Clouds: low

Shadows: medium

Reflections: medium

Upscaling: TAAU

Volumetric fog: high
Bloom: 75%

Resolution: Automatic (though event setting it to 66%, which is 1440p, causes significant blur)

A way that could this be easily resolved is by making it so that the internal resolution matches the Xbox’s configuration, so for example if I have the Xbox set to 1080p the internal resolution is 1080p, without upscaling it to 1440p, since the people who play in 4K are a minority and downsampling is not that necessary.

Comments 1

Oh I forgot to say that FOV is on 90

QuartzEnder

(Unassigned)

Unconfirmed

Xbox

1.21.100.22 Preview, 1.21.92 Hotfix, 1.21.100.21 Preview, 1.21.94 Hotfix, 1.21.110.22 Preview

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