In Windows bedrock edition, when you spawn 2 copper golems from 2 diff blocks of copper (with diff stage of oxidization) the 2 chests merge and take one texture although they were 2 diff textures but the golems take each their correct texture.
In Windows bedrock edition, when you spawn 2 copper golems from 2 diff blocks of copper (with diff stage of oxidization) the 2 chests merge and take one texture although they were 2 diff textures but the golems take each their correct texture.
This issue is being tracked at MCPE-223743.