I don’t know what is this call but when I stand still and look at the far distance, the graphic like tearing and so bad.
It only happen when I create the world with add-ons.
When I create the world with no add-ons, there’s no issue (mean no bad graphic or tearing).
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Poke’s Fantasy Expansion (PFE)
https://mcpedl.com/pfe/
The creator disabled mipmapping in their resource pack, which is why distant terrain looks bad. You can re-enable it by setting the num_mip_levels value from 0 to 4 in terrain_texture.json, or you can just download this: