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MCPE-225417

Vibrant Visuals/Deferred: Blocks with normal maps can have random shiny pixels

Sometimes a block with a normal map can have randomly shiny pixels. In the attatched video, you can see that as I move around, some pixels on the log sides appear to be “shiny“. I’ve also attached the normal map used (scaled up for convenience).

Here’s the texture_set.json used:

{
"format_version": "1.21.30",
"minecraft:texture_set": {
"color": "log_spruce",
"metalness_emissive_roughness": [0,0,255],
"normal": "log_spruce_n"
}
}

Through testing, I’ve concluded that it may have something to do with texture brightness.

Attachments

Comments 1

confirmed. in v.1.21.100.23 (windows/mobile;ios, ipad os, android device)

Arcane5050

(Unassigned)

Unconfirmed

Windows

11

1.21.94 Hotfix

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