mojira.dev
MCPE-226324

Vibrant Visuals render distance slider does not scale like default slider, artificially limiting stronger devices

Expected Behavior:

The deferred render distance slider is similar to the default render distance slider – selection in 1-chunk intervals, maximum render distance is high and laggy, and a render near the middle is “recommended” for optimal performance. On a 3060TI graphics card, this means a 96 chunk render with a 42 chunk recommended render and intervals of 1-chunk.

Observed Behavior:

The deferred render slider behaves uniquely, with a chunk selection in 2-chunk intervals, and a low maximum render distance with smooth performance. On a 3060TI, the slider has a maximum render distance of 28 chunks, which has no lag (contrast with the regular render distance slider where the maximum distance causes lag and a more median-value is smooth).

Steps to Reproduce:

Switch between graphics modes, compare the render distance sliders among them. Observe a reduction in usability, clarity, and functionality.

Linked issues

Comments 1

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After consideration, the issue is being closed as Invalid.

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TheRoyalBlock

(Unassigned)

Confirmed

Multiple

1.21.130.20 Preview, 1.21.100

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