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MCPE-226759

Observer Back Lit Texture Has Incorrect Pixels and Inconsistency with Java Edition

The observer_back_lit texture in Bedrock Edition contains incorrect pixels in the top-left corner compared to Java Edition's observer_back_on texture. This visual discrepancy is noticeable during gameplay when the observer is activated, particularly when forming a high-frequency clock with two observers facing each other.

Compared to its own unpowered observer_back texture, this is clearly a texture error in Bedrock Edition, unrelated to the observer's pre-1.15 implementation.

How to Reproduce:

  1. Create a high-frequency clock with two observers facing each other

  2. Visually inspect the powered back texture

  3. Compare with:

    • Java Edition's powered back texture

    • Bedrock's own unpowered back texture

Observed Result:

  • Visible pixel artifacts in top-left corner when powered

  • Inconsistent with both Java Edition and its own unpowered state

Expected Result:

  • Powered back texture should:

    1. Match Java Edition's clean implementation

    2. Maintain consistency with its own unpowered texture

  • Should not show pixel artifacts in any state

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Ju_mao

(Unassigned)

Unconfirmed

Multiple

1.21.110.24 Preview, 1.21.101 Hotfix

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