Cod, salmon, tropical fish, and pufferfish currently use the player death sound effect when they die, which is inconsistent with their entity type and creates an unnatural audio experience. Fish should have unique or appropriate death sounds rather than sharing human player vocalizations.
How to Reproduce:
1. Kill any cod, salmon, tropical fish, or pufferfish in the game
2. Listen to the sound played upon death
Observed Result:
- All four fish types play the player death sound (human vocalization)
- Audio mismatch between entity type and sound effect
Expected Result:
- Fish should play species-appropriate death sounds
- Sounds should be distinct from player death vocalizations
- Ideally use unique sounds for different fish types.
Linked issues
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