In the copper trial version, copper golems' lightning rods turn black when they enter places that are one block higher than themselves, so their hitbox should be one or two blocks so they can't enter.
In the copper trial version, copper golems' lightning rods turn black when they enter places that are one block higher than themselves, so their hitbox should be one or two blocks so they can't enter.
I am not able to reproduce this. Can you still reproduce this in 1.21.114 or later?