When breaking a light block by holding my finger on it, the game behaves like I successfully broke it, including a haptic bump, but in reality the light block reappears immediately after and doesn’t actually go away. Using commands to replace it with air or placing another block in its place will correctly remove it. This issue does not happen on the Windows version.
To reproduce:
In creative mode, give yourself a light block:
/give @s light_block_1
Place the light block in front of you.
Hold your finger on that light block and try to break it.
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