Steps to reproduce:
Enable raytracing mode.
Prepare some cauldrons and some buckets of water.
Fill those cauldrons with water.
Dye them all and leave one untouched (the center one in the attachment).
Expected:
The water without any dye should be transparent.
Actually:
It becomes black and opaque.
Attachments
Comments 2
It’s called Vanilla RTX.
What resource pack are you using to enable raytracing? Could you please attach it here?