Summary
A critical world generation error can occur, as seen near the coordinates X: 100000, Z: 1000000. This bug manifests as a "chunk error" or a hole in the terrain of a forest biome, causing players who are flying over the area to clip through the ground and fall into the void. This issue is not believed to be specific to a particular world seed and could potentially occur in any world.
Description
As demonstrated in the attached video, a player is flying using an Elytra over a dense forest biome. Upon reaching the approximate coordinates of X: 99997, Y: 88, Z: 1000020, the player suddenly falls through the tree canopy and the ground itself. The game fails to render the terrain as a solid object, allowing the player to pass through it. The Y-coordinate is shown rapidly decreasing, confirming the player is falling out of the world's boundaries and into the void. This issue represents a significant hazard, as it can lead to the unexpected death of the player and the loss of all their items in survival mode.
The nature of this bug suggests it is a flaw in the world generation or chunk loading process, rather than an issue tied to a specific world seed. Therefore, it's possible for this or similar errors to appear at various coordinates that exceeds 1000000 in any Minecraft world.
Steps to Reproduce:
Navigate to coordinates where a chunk loading error has occurred. The video demonstrates this near X: 100000, Z: 1000000.
Fly over the affected area.
Observe as the player character model fails to collide with the terrain and falls through the world.
Expected Result:
The world terrain should be solid and prevent the player from falling through it, regardless of the world seed.
Actual Result:
The player clips through the ground and falls into the void due to a hole in the world generation.
Attachments
Comments 0
No comments.