mojira.dev
MCPE-230323

Incorrect Shield Item Texture

Steps to reproduce the issue

  1. Craft a shield with a custom pattern (I crafted a simple red shield).

  2. Craft a shield without a custom pattern.

  3. Place a custom shield in your offhand.

  4. Swap the custom shield with the standard shield in the offhand.

Expected result

  • Since my standard shield is not red, the item’s texture should reflect that.

Actual result

  • Swapping a standard shield to the offhand after having a custom shield in the offhand will cause the item to be rendered incorrectly.

Note

  • I also observe that this is an issue: whenever I put the custom shield in a slot and then swap it with my standard shield, the incorrect shield item renders in that slot.

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Trea Beane

(Unassigned)

Unconfirmed

Windows

Windows 11 Home 25H2 26200.7019

1.21.120

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