Steps to reproduce the issue
Craft a shield with a custom pattern (I crafted a simple red shield).
Craft a shield without a custom pattern.
Place a custom shield in your offhand.
Swap the custom shield with the standard shield in the offhand.
Expected result
Since my standard shield is not red, the item’s texture should reflect that.
Actual result
Swapping a standard shield to the offhand after having a custom shield in the offhand will cause the item to be rendered incorrectly.
Note
I also observe that this is an issue: whenever I put the custom shield in a slot and then swap it with my standard shield, the incorrect shield item renders in that slot.
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