When a zombie equipped with a spear attempts to attack a villager positioned at a high altitude (e.g., 50 blocks above ground) and fails due to pathfinding issues, the game crashes. This appears to be related to the zombie's attack behavior under specific conditions where direct access to the target is blocked.
How to Reproduce:
1. Build a platform at a high altitude (approximately 50 blocks above ground).
2. Place a villager in the center of the platform.
3. Extend the platform by four blocks in each direction from the villager.
4. Remove the two innermost blocks adjacent to the villager, creating a gap that prevents the zombie from reaching the villager directly.
5. Give a spear to a zombie and position it near the gap.
6. The zombie will attempt to attack the villager but fail due to the gap, leading to a game crash.
Observed Result: After the zombie fails to attack the villager, the game immediately crashes to the desktop or returns to the main menu, often with an error related to entity behavior or pathfinding.
Expected Result: The zombie should either continue attempting to pathfind to the villager or abandon the attack without causing a game crash.