mojira.dev
MCPE-231254

Unfair meele attack reach of hostile mobs

In Bedrock Edition, the attack reach from hostile mobs are longer than Java’s, making combat unfair, since you can’t get close enough for an attack without getting hit first. This has been an issue for a long time now, and with the upcoming “Mounts of Mayhem” update adding the spear, it requires positioning that is mostly inconsistent against mobs that can hit you at weird angles.

Linked issues

Comments 2

Please edit your report to change the Affected Version to the version shown on the Minecraft title screen

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We're tracking this issue at MCPE-179969, so this ticket is being resolved and linked as a duplicate.

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Zoepy

(Unassigned)

Unconfirmed

Multiple

Windows

1.21.130.26 Preview, 1.21.120

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