Steps to reproduce the issue
Launch game and enter a world.
Expected result
Play Game as its meant to be played.
Actual result
Once in a world with any settings, game performance drops as ram usage goes up till system becomes unresponsive.
When i launch Minecraft: Bedrock directly or from launcher. after a little bit in game, ram usage starts going up. Feels like a memory leak and symptoms are major stutters and low performance. Sometimes relaunching fixes the issue. I have tried reinstall of game and playing vanilla and with the fancy or vibrant visuals, all of troubleshooting seems to have no effect. The game either consumes all RAM or runs fine.
Screenshots show ram going up and it will max out requiring a forced close as system becomes unresponsive.
I have tried the Preview version and that runs flawlessly.
PC Specs
CPU: AMD R9 9950X3D
GPU: RTX 5090
RAM: 64GB DDR5 6000MT/s
MB: Asus Strix X870E-E
Linked issues
Attachments
Comments 3
Thank you for your report!
We're tracking this issue at MCPE-179496, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
š Bug Tracker Guidelines ā š¬ Community Support ā š§ Mojang Support (Technical Issues) ā š§ Microsoft Support (Account Issues)
š Project Summary ā āļø Feedback and Suggestions ā š Game Wiki
Iām also having a similar issue! It gets up to 96% RAM usage before crashing about 15 minutes. I have a 16 gb ram, NVIDIA GeForce RTX 2050 Ti Laptop GPU, 11th gen Intel Core i7
The only difference for me is that Iām on a laptop and that it goes from playing normally to being incredibly laggy over time before crashing.