mojira.dev
MCPE-231358

while game is running, ram usage maxes out

  • Steps to reproduce the issue

  1. Launch game and enter a world.

  • Expected result

  1. Play Game as its meant to be played.

  • Actual result

  1. Once in a world with any settings, game performance drops as ram usage goes up till system becomes unresponsive.

When i launch Minecraft: Bedrock directly or from launcher. after a little bit in game, ram usage starts going up. Feels like a memory leak and symptoms are major stutters and low performance. Sometimes relaunching fixes the issue. I have tried reinstall of game and playing vanilla and with the fancy or vibrant visuals, all of troubleshooting seems to have no effect. The game either consumes all RAM or runs fine.

Screenshots show ram going up and it will max out requiring a forced close as system becomes unresponsive.

I have tried the Preview version and that runs flawlessly.

PC Specs

CPU: AMD R9 9950X3D

GPU: RTX 5090

RAM: 64GB DDR5 6000MT/s

MB: Asus Strix X870E-E

Linked issues

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Comments 3

I’m also having a similar issue! It gets up to 96% RAM usage before crashing about 15 minutes. I have a 16 gb ram, NVIDIA GeForce RTX 2050 Ti Laptop GPU, 11th gen Intel Core i7
The only difference for me is that I’m on a laptop and that it goes from playing normally to being incredibly laggy over time before crashing.

I’m also on Windows 11, latest update as of this time.

Thank you for your report!
We're tracking this issue at MCPE-179496, so this ticket is being resolved and linked as a duplicate.

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Joshua Christian

(Unassigned)

Unconfirmed

Windows

Windows 11 25H2 Build 26200.6899

1.21.121 Hotfix

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