The game tab in the new settings interface has an issue with abnormal sorting of UI function options. After this version updated the UI of the settings interface, it did not follow the sorting logic of game tab functions that has long been used in the old Bedrock version. It inappropriately moved the difficulty switching option to the top position of all functions in that tab; in all historical old Bedrock versions, the difficulty switching option has always been fixed below the Hardcore mode toggle option, which is an established and stable UI layout convention. This sorting change is an unintentional UI error without a design explanation, not an officially initiated optimization adjustment. It not only disrupts the long-established operating habits of players but also causes a lack of continuity between the new and old interface layouts, and it does not conform to Mojang's consistent game settings UI layout logic. This is a functional bug in the interface layout, not a design iteration.
Steps to Reproduce
1. Enter any world
2. Open the pause menu in the game
3. Select the [Settings] option in the pause menu
4. After entering the settings interface, click on the [Game] tab in the left menu bar
5. Check the UI arrangement order of each function option under this tab
Actual Result
In the new settings interface, the difficulty switch function option is wrongly displayed at the top of the Game tab. This ordering method is completely inconsistent with the functional option order in the old UI, violating the original UI layout logic.
Expected Result
The new settings interface should follow the functional sorting rules of the old UI to maintain layout consistency. The difficulty switch function option should be moved below the Extreme Mode toggle option.
Not only that but the personal mode switching options are permanently grayed out no matter how many times you change the overall game mode.