mojira.dev
MCPE-235729

In Android x86_64 build, all characters (including players) have abnormal movements.

After testing, we found this issue with packages on the x86_64 architecture. Packages on arm64-v8a don't have this problem.
To reproduce this issue, you need to install the x86_64 package on an x86 Android device (any Android emulator on the market will work).This affects people who play games using Android emulators.

When you enter the world and summon mobs, you can see that all entities—including players, mobs (zombie villagers, endermen, pigs, horses, villagers), and even the player character—exhibit severely abnormal movements. Specifically:

No animations​ are present for any actions (e.g., walking, attacking, riding, idling).

Entities instead move via mechanical translation​ (jerky, animation-less "sliding" or "teleporting" across the screen), lacking natural motion cues.

Linked issues

Attachments

Comments 13

Hi!
Thank you for your report! 

  • What device are you playing on?

Quick Links
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

I use the mumu emulator to play Minecraft on my computer, and in this environment, the Google Play Store will install the x86_64 package for you, and then you will encounter this problem when playing.

I can confirm. It effects on all x86_64 packages about this issue not only the emulator.

image-20260314-174958.png
image-20260314-175030.png
image-20260314-175051.png
image-20260314-175109.png
image-20260314-175138.png
image-20260314-175218.png

Lots of actions are looks so strange and funny.

Effects on 26.10 Full Release

Hi!
Thank you for your report! 

  • Does this package only download when using an emulator?

  • Could you please include details about your device and system specifications (RAM, CPU, GPU)?

Quick Links
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

3 more comments

@[MCQA] EmA There are multiple Android devices out there, that are affected by this x86_64 arch specific bug.

This is not a bug exclusive to emulator or similar software, but rather a bug that affects all devices that rely on the x86_64 variant of Minecraft for Android.

I play on an x86 device and my game used to work fine. this animation issue is massively detracting from my enjoyment of the game. mojang do better

Footage from the older bug report

26.10 x86_64 on Android. I’m experiencing the same issue. Villagers appear to stand on top of beds while they’re sleeping, and I can’t see when mobs are attacking me! Tridents also float behind mobs (and the player) instead of showing up in the hand.

villager-5678076497.png
skeleton-345787.png

Thank you for your report!
After consideration, the issue is being closed as Won't Fix.

Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behaviour, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.

If you'd like to post a suggestion or give further feedback, please visit the Minecraft Feedback Site or choose a link below.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

yuyu

(Unassigned)

1592569

Community Consensus

Android

Android 12

26.20.23/24 Preview, 26.10.21 Preview, 26.10.24 Preview, 26.20.20 Preview, 26.20.21 Preview, 26.20.22 Preview, 26.10, 26.12

Retrieved