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MCPE-235912

Missing audio file for trapdoors

When a trapdoor is placed down horizontally (important) you would expect the game to play the corresponding material walking sound to play when walking on it or jumping on it, however when performing this action the trapdoor is completely silent, and when jumping on it, a stone jump audio is played. However if there is a block underneath the trapdoor then it will play the walking and jumping sounds of the block underneath it. When the trapdoor is flipped vertically then the sound returns and it functions as normal producing a corresponding material walking and jumping sound.
this is not just single-player worlds but this is also a bug in realms, servers, and multiplayer Lan worlds across all platforms including windows 10/11 xbox playstation nintendo ios and android
no texture packs or behavior packs are active.

Linked issues

Comments 1

We're tracking this issue at MCPE-64684, so I will resolve and link this report as a duplicate.

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Karson Lowe

(Unassigned)

Unconfirmed

Windows

Windows 11

26.0

Retrieved