Short description of the issue:When a Piglin is actively bartering with the player (picking up and inspecting gold, then throwing an item), it continuously emits its ambient “grunt” or “growl” sound effect at a very rapid rate, instead of only making the sound occasionally. This creates a constant, repetitive, and distracting noise loop until the bartering interaction ends.
Steps to reproduce the issue: Find or spawn a Piglin in the Nether dimension. Throw a gold ingot near the Piglin or interact with him. As the Piglin picks up the gold, inspects it, and begins to throw a barter item, move close to ith Listen to the sound effects it produces during this entire process.
Expected result:The Piglin should only make its ambient grunt sound occasionally during the bartering animation, similar to its idle behavior, or make specific barter-related sounds once.
Actual result: The Piglin emits its grunt sound effect in a rapid, continuous loop for the entire duration of the bartering sequence, resulting in excessive and unnatural audio spam.
Linked issues
Attachments
Comments 2
We're tracking this issue at MCPE-2345672, so I will resolve and link this report as a duplicate.
If you have new information to share, please leave a comment on the linked report. If not, add a vote to the report to show that you are affected.
If you haven't already, please make sure to search before creating a report to see if the issue has already been reported. See the Bug Tracker Guidelines for tips on searching for issues.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for helping us improve Minecraft! We saved your files: