Everytime when i have a minecraft addon of the blue iron golem for example, whenever when i "runtime_identifier": "minecraft:iron_golem", on the behavior entity, the attack damage of whenever i put in like lets say 4 for example of the value it still changes to
"minecraft:attack": {
"damage": {
"range_min": 7,
"range_max": 21
}
},
meaning that what ever damage attack it is, it still gonna be the same as "minecraft:attack": {
"damage": {
"range_min": 7,
"range_max": 21
}
},
but the effect_duration works by the way so hopefully it should work on the next update
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