Minecraft for Windows (Bedrock/UWP) crashes consistently at about 66% during startup on this system. It used to work on this same machine, then after some Minecraft update it started failing and has continued failing across later Minecraft versions. The crash is not just a bad install. Full reinstalls of Minecraft, Revo uninstall, and even multiple Windows reinstalls did not stop it. The crash still happens at the same point every time.
Submitted before I was done.
Things already tried:
Reset / repair Minecraft from Windows settings
Full uninstall and reinstall of Minecraft
Full uninstall with Revo and reinstall
Reinstalled Windows multiple times
Disabled hardware acceleration with registry test
Disabled GPU in Device Manager
Reversed the hardware acceleration registry change afterward
Clean boot / disabled non-Microsoft services
Renamed Minecraft package state folders to .old:
LocalState
LocalCache
RoamingState
Tried launching offline / with internet disabled
Ran dxdiag and it showed no obvious errors
Reinstalled / reset Gaming Services and Xbox related components
Verified GamingServices and GamingServicesNet are present and running
Captured WER archives and crash data
Ran ProcMon traces focused on Minecraft.Windows.exe
Checked Minecraft content/resource pack file access in ProcMon
Checked registry activity in ProcMon
Looked for obvious file ACCESS DENIED or missing required content paths in ProcMon
Captured full crash dumps with ProcDump / WinDbg
Did live WinDbg attach and caught first-chance exception behavior
I will happily provide any additional information. I would like to speak to tier two tech support.