Despite the correct modified identifiers and sound files for the log strip and painting sounds in my resource pack, the actual sound played when using an axe on a log is the sound for breaking the block, and a painting is the item frame sounds, which are incorrect, a game code issue, and a parity issue with Java. I can confirm that the sounds exist because they are correctly heard when using the /playsound command with my modified identifiers (item.axe.strip and entity.painting.break/place). This is not an issue with my pack because the sounds for tilling dirt with a hoe are correctly played in-game and also heard with the /playsound command.
Expected result:
Modified sound plays
Actual result:
Wrong sound plays
Please edit your report to change the Affected Version to the version shown on the Minecraft title screen