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MCPE-238888

Third treasure map RTX issue

When using 2 maps at both hands it creates a third one which is a mix of those two at your screen

Steps to reproduce: load any map with RTX resource pack enabled and equip treasure map at both hands

Expected result: both maps should render normally instead of creating another map

Actual result: a third map appearing at the screen

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Nevermind, its just a issue with the frame generation im using

Xystic

(Unassigned)

Unconfirmed

Windows

11

26.20

Retrieved