There is a visual parity discrepancy between Minecraft versions regarding the particles generated when striking a mob with a weapon enchanted with Sharpness.
Java Edition behavior: The Sharpness hit particles have a distinct, bright turquoise / light cyan tint.
Bedrock Edition behavior: The particles appear as a standard dark / royal blue, breaking visual consistency between both platforms.
It should be noted that these particles were recently added as Java parity after being absent for several years, but apparently the color is not correct.
Linked issues
duplicates 1
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We're tracking this issue at MCPE-191239, so I will resolve and link this report as a duplicate.
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