mojira.dev
MCPE-239732

Fence textures are incorrectly mapped to the fence model

When fences connect to other blocks, their texture shifts by three pixels compared to the unconnected fence model. This only happens on the North and East facing sides and only on the textures on the horisontal beams of the fence, suggesting it is unintended and should be fixed. I noticed this while creating a custom texture pack, as the bug essentially makes it impossible to create a custom fence texture, where the horizontal and vertical fence beams are different colors.

The bug affects all fence types, except bamboo.

Linked issues

Comments 1

We're tracking this issue at MCPE-189542, so I will resolve and link this report as a duplicate.

If you have new information to share, please leave a comment on the linked report. If not, add a vote to the report to show that you are affected.

If you haven't already, please make sure to search before creating a report to see if the issue has already been reported. See the Bug Tracker Guidelines for tips on searching for issues.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

thepartpork

(Unassigned)

Unconfirmed

Windows

26.30

Retrieved