In Minecraft Bedrock Edition, the textures of Blazes and Pillagers have missing or misplaced pixels. This issue existed in Java for a while and was fixed, but it hasn't been fixed here yet.
Steps to reproduce the problem
Spawn a Blaze and a Pillager
Observe the back textures on the Pillager's shoulders and also specifically the bottom of the Blaze's poles
Expected results
The textures on the Pillager's back should be correctly positioned, and the Blaze's bottom texture should be complete.
Observed Results
The back of the Pillagers' shoulders shows incorrectly placed pixels. The bottom of the Blaze's staffs shows incomplete pixels.
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