mojira.dev
MCPE-239968

The Evoker's summoning animation is incorrect and strange.

When the evoker performs its summoning animation, its arms undergo a size transition before reaching their standard size. This didn't happen in previous versions.

Steps to reproduce the problem:

1. Spawn an evoker.

2. Play its summoning animation.

3. Observe the animation.

Expected results:

When raising its arms, there should be no size transition.

Observed results:

When raising its arms, a transition appears, and you can see its arms go from tiny to their normal size, which disrupts the game's aesthetic.

Comparison videos attached.

Attachments

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JaiCraft

(Unassigned)

1643278

Confirmed

Multiple

26.40.27 Preview, 26.30, 26.31

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