The Bundle UI on Android Touchscreen has had a long-standing issue where the user can too easily select slots in the player inventory hidden behind the bundle preview item when trying to remove items from the bundle. This causes more items to be added or the bundle changing slot location within the player inventory while trying to remove items or causes the bundle to be moved to an empty inventory slot that isn't supposed to be accessible as part of the modal preview window for the bundle contents UI. This can even result in other bundles behind the preview pannel being picked up and nested within other bundles.
It's absolutely infuriating trying to work with this UI. It needs a rework and testing in an environment where the player has a partially full inventory and multiple bundles that are full, which they wish to unload.
Testing should not consist of a minimal of items within the player inventory.
This is a massive accessibility issue for touch screen users that have any sort of mobility or cognitive issues.
The preview panel needs fixing to ensure that items cannot be selected from the player inventory hidden behind it. The X to close the bundle preview often doesn't close the preview panel when tapped.
Ideally, the system needs two major improvements in addition to these above bug fixes:
Add a setting to allow users to disallow the nesting of bundles within one another.
Add a better way to empty a bundle such as the user placing it within the hotbar, crouching, and using the bundle to drop all contained items.
Please refer this bug ticket to the devs in charge of reviewing accessibility issues for the Android mobile classic UI. This needs immediate attention.
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