Bug Description
When a trapdoor is pushed by a piston while receiving a redstone signal, the trapdoor becomes stuck in the open state after being moved.
Steps to Reproduce
Place a trapdoor so that it can be pushed by a piston.
Power the trapdoor with a redstone signal.
Activate the piston so that it pushes the trapdoor.
Observe the trapdoor after it has been pushed.
Actual Result
After being pushed, the trapdoor remains open even after the redstone signal is removed.
However, if the trapdoor is powered again and then the signal is removed, it returns to normal behavior and closes as expected.
Expected Result
The trapdoor should correctly respond to the redstone signal after being pushed. If the signal is removed, the trapdoor should close normally.
Additional Information
Affected block: Trapdoor
Related mechanics: Pistons and redstone
The issue occurs when the trapdoor is powered while it is being pushed by a piston.
Powering the trapdoor again and removing the signal restores its normal behavior.
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