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MCPE-242283

Adjacent rail block popped when the piston changes permutation which doesn't match Java Edition

Short description of the issue

When a sticky piston pushes up 1 rail block, the adjacent rail block will change it’s permutation from being flat to go up/down. Later, as the sticky piston returns the rail block back to its original height, the adjacent rail blocks got popped.

Steps to reproduce the issue

  1. Place down 1 sticky piston, facing upward; with 2 blocks next to it; forming a 1x3 platform

  2. Place down 3 rails (any types) on top of the 1x3 platform

  3. Power the sticky piston with a button
    NOTE: View attached video bedrock_behavior.mp4

Expected result

The adjacent rail block should change its permutation back as expected, confirm by doing the same on Java Edition (View attached video java_behavior.mp4)

Actual result

The adjacent rails got popped instead.

Linked issues

Attachments

Comments 3

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Please fix this issue.

Hi!
Thank you for your report! 

We're already tracking this issue at MCPE-126899, so I will resolve and link this ticket as a Duplicate. 

I suggest also to browse through the main issue for potential fixes. 

If you would like to add a vote and any extra information to the main ticket it would be appreciated. 

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Blues

(Unassigned)

Unconfirmed

Multiple

Windows 11, Android

26.45 Hotfix

Retrieved