Short description of the issue
When a sticky piston pushes up 1 rail block, the adjacent rail block will change it’s permutation from being flat to go up/down. Later, as the sticky piston returns the rail block back to its original height, the adjacent rail blocks got popped.
Steps to reproduce the issue
Place down 1 sticky piston, facing upward; with 2 blocks next to it; forming a 1x3 platform
Place down 3 rails (any types) on top of the 1x3 platform
Power the sticky piston with a button
NOTE: View attached videobedrock_behavior.mp4
Expected result
The adjacent rail block should change its permutation back as expected, confirm by doing the same on Java Edition (View attached video java_behavior.mp4)
Actual result
The adjacent rails got popped instead.
Linked issues
duplicates 1
Attachments
Comments 3
Hi!
Thank you for your report!
We're already tracking this issue at MCPE-126899, so I will resolve and link this ticket as a Duplicate.
I suggest also to browse through the main issue for potential fixes.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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