Summary:
In first-person view, parts of the character's head/glasses model are rendered inside the player's camera view, partially blocking the screen.
Steps to Reproduce:
Equip the character/skin item (glasses/accessory).
Switch to first-person view.
Move or look around.
Observed Result:
The model/texture of the glasses/head item is rendered over the screen in first-person mode, obstructing the vision.
Expected Result:
The character head/glasses accessories should not be visible or clip into the camera while in first-person view.
Thank you for helping us improve Minecraft! We saved your files: