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MCPE-243084

Thrown potions extra pixels with certain resource packs

Summary: thrown potions have extra pixels that are not supposed to be present with resource pack that have pixels on the edges of potion textures. This is a graphical bug.
How to reproduce:
1. Take and activate a resource pack that changes potion textures so as they have at least a pixel on the edges. In this example I will use Shrimp’s Distinct Potions: BE, since lingering potions in this pack satisfy this criteria.

  1. If you’re using Shrimp’s Distinct Potions, take any lingering potion, since they all have a pink spark whose pixels touch the edges.

  2. Thrown the potions. Spamming the potion in third person mode helps seeing the bug

  3. You may see that all rows that have at least pixel in the corner have that pixel repeated with the pixel colour shifted. For example, there’s a pink line at the bottom and thick brown line at the top of some lingering potions

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QuartzEnder

(Unassigned)

Unconfirmed

Windows

26.50

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