mojira.dev
MCPE-243393

Player leg animation slows down during sprint-jumping (feels like slow motion)

When walking or normal sprinting, the character's leg movement speed matches the travel speed correctly. However, as soon as you perform a sprint-jump, the leg animation noticeably slows down, almost as if transitioning into slow motion, even though the player's actual movement speed increases.

​Steps to Reproduce:

​Switch to third-person back view.

​Walk and sprint normally (legs animate correctly).

​Start sprint-jumping repeatedly.

​Observed Results:

The leg movement animation slows down significantly during a sprint-jump, creating a slow-motion effect that does not match the increased movement speed.

​Expected Results / Request:

The leg movement animation speed during a sprint-jump should stay fluid and match the character's actual momentum, rather than slowing down in mid-air.

Note: I am aware this might not strictly be a game-breaking bug, but rather an animation inconsistency that could be improved.

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Ali said Çeliker

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Unconfirmed

PlayStation

26.52 Hotfix

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