When walking or normal sprinting, the character's leg movement speed matches the travel speed correctly. However, as soon as you perform a sprint-jump, the leg animation noticeably slows down, almost as if transitioning into slow motion, even though the player's actual movement speed increases.
Steps to Reproduce:
Switch to third-person back view.
Walk and sprint normally (legs animate correctly).
Start sprint-jumping repeatedly.
Observed Results:
The leg movement animation slows down significantly during a sprint-jump, creating a slow-motion effect that does not match the increased movement speed.
Expected Results / Request:
The leg movement animation speed during a sprint-jump should stay fluid and match the character's actual momentum, rather than slowing down in mid-air.
Note: I am aware this might not strictly be a game-breaking bug, but rather an animation inconsistency that could be improved.
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