the minecraft:trail component is not working. it’s not working for my custom entity at all, and tried snow golems but they aren’t doing it ether even in a cold biome.
"minecraft:trail": {
"block_type": "test:fake_carpet",
"spawn_filter": [
{
"subject": "self",
"operator": "==",
"test": "in_nether",
"value": false
}
]
}
Do you have the mob griefing game rule enabled?