Summary: Breaking a chest in Bedrock Edition produces particles derived from the chest texture, whereas Java Edition uses the oak planks texture, causing a visual parity issue.
Steps to Reproduce:
Place a regular chest on the ground.
Break the chest and observe the breaking particles.
Observed Results: The breaking particles display the orange/brown chest model texture.
Expected Results: To match Java Edition parity, the breaking particles should use the oak planks texture.
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