Currently, when using the command "/effect @s health_boost infinite 100", or any other effect level, the game ignores values above the allowed limit and restricts the player's health to a maximum of 80 health points (40 hearts).
In previous versions, it was possible to use effect levels up to 255 to significantly increase the player's maximum health, allowing it to exceed this limit.
However, after the latest update, this behavior no longer works. Even when setting high effect levels in the command, the game does not apply the expected health increase.
I would like to know whether this limitation was intentionally introduced in the latest update or if it is a bug. Is there any workaround to bypass this limit and restore the ability to apply health values above 80 points in Minecraft Bedrock?
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