[Summary] Bow and Crossbow charging animation does not render on the hotbar item icon in Bedrock Preview
[Description] Overview: When drawing a Bow or loading a Crossbow in first-person view, the corresponding item icon on the hotbar/inventory does not display its charging/pulling animation state. The icon remains static as the default uncharged state, creating a visual discrepancy between the hand animation and the HUD UI.
Steps to Reproduce: 1. Hold a Bow (or Crossbow) in the main hand. 2. Hold right-click (or the use action) to draw the Bow or load the Crossbow. 3. Observe the item icon in the hotbar while charging.
Observed Results: The item model in the player's hand animates correctly, but the item icon on the hotbar stays strictly as the default (un-drawn) texture during the entire action.
Expected Results: The item icon on the hotbar should dynamically update its texture to reflect the charging/pulling animation states (e.g., bow_pulling_0, bow_pulling_1, bow_pulling_2), matching the current behavior of the main Release version.
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